Karate/Kung Fu
Illustrated --
April 1995
LEARN TO THROW
ANY KICKER -
HAPKIDO'S KICK
KILLING
TECHNIQUES
Americans love
to kick.
Hundreds of
Korean martial
arts instructors
discovered this
as soon as they
moved to the
United States
and began
teaching
students the
intricacies of
their
kicking-oriented
fighting styles.
But to be truly
well-rounded in
the combat arts,
kick happy
practitioners
need to know how
easily some
martial arts can
dispense with
even a fast,
perfectly timed
foot technique.
IN the following
article,
Karate/Kung Fu
Illustrated
presents a
detailed
discussion of
the methods
hapkido uses to
counter the
kicking
techniques of
any martial art.
Hapkido's
efficient
kick-killing
techniques allow
you to intercept
an opponent's
kick and easily
throw him to the
ground. But
successful
employment of
these techniques
requires you to
take into
account the
phases of the
throw and the
principles of
hapkido. This
article
discusses
everything you
need to know to
use these
powerful
defensive skills
against kickers
in the ring or
on the street.
Setting Up the
Kicker
To more easily
catch your
opponent's kick,
lure him into
throwing the
kick you want.
Your position
relative to his
position is very
important. Try
to start outside
kicking range so
that, unless
your opponent
likes to
jump-kick, he
cannot easily
attack you. You
then have a
moment to decide
which kick you
want him to use
and which
throwing
strategy you
will respond
with.
For example, if
you want your
opponent to
throw a
roundhouse kick,
do not stand
directly in
front of him
because he will
probably try a
front kick or
rear-leg side
kick -which you
may have trouble
evading.
Instead, stand
just off to his
side and guard
your front,
leaving open
only your
stomach and face
on one side.
Then, when he
moves, you can
be nearly
certain he will
throw a
roundhouse to
that unprotected
side. This is
the first of his
three options an
the best for
you.
His second
option is to
lunge and punch
instead of kick.
If he does, you
can move in and
hit him first
with your lead
hand, or just
wait, block and
counterattack.
Then, if he
lifts his leg to
move or throw a
follow-up front
kick, you are
close enough to
grab his leg and
throw him.
Your opponent's
third option is
to throw a
different kick,
but you still
have defensive
options if you
are in the right
position. Your
defense always
flows more
smoothly,
however, when
you can sense
which kick is
coming. To
accomplish this,
always look at
your opponent's
eyes to get a
sense of where
and when he will
attack. Once you
grab a part of
his body you no
longer have to
look at his eyes
because you can
feel where
everything else
is.
If you want to
throw, avoid
blocking any
kick below the
knee because if
your opponent
can push his
trapped foot
below the level
of his knee, you
will lose
control of the
leg. (If you
must block below
the knee, opt
for a hapkido
twist instead of
a throw.)
Blocking above
the knee, on the
other hand,
leaves nothing
for him to stand
on. At such a
close distance,
it does not
matter if he is
bigger than you;
you can still
hit with your
hip and lift him
until there is
no resistance.
He may try to
hit your face in
the short time
he stands with
his leg trapped,
but when his
hand comes up,
you can just
grab his sleeve
at the biceps
area and block
his forearm with
your forearm.
This enables you
to protect
yourself and
lower your
partner safely
to the mat
during practice.
Moving In On the
Kicker
Human nature
makes you move
backwards when
your opponent
kicks. If you
want to move in,
you have to
train yourself.
Remember that,
if your opponent
strikes with a
short weapon,
such as a knee
or elbow, moving
in is more
difficult. But
because he is
more likely to
use a kick in
competition and
self-defense,
moving in
becomes somewhat
easier.
The leg is so
long and
powerful that
getting hit with
any part of it
hurts. But your
opponent cannot
hurt you with
his kick if you
move in past the
knee. As soon as
you move in, you
can block his
kick above the
knee -then you
can easily trap
his leg. Next,
you should plant
your forward
foot. From this
position, you
continue his
motion by
pulling his leg
around his body
in a circle. His
supporting foot
cannot move to
regain balance,
so he gets swept
to the mat.
The three
principles of
hapkido can help
you determine
when and how to
move in on a
kick. The circle
principle is
important
because you
create power
with a circle.
Each time you
step and throw,
you pull your
opponent around
you in a circle.
That circle can
go up, around or
in any
direction. The
best throwers
plan on using a
circle before
they even
position
themselves to
intercept the
kick.
The Ki (internal
energy)
principle
involves the
fusion of your
opponent's power
with your own.
You control his
power and take
it in a circle,
then add a
little of you
own. If you find
that you need
too much
strength, you
are probably
doing the throw
incorrectly or
using improper
timing: You may
be too far away,
you may have
caught his leg
too late, or he
may have planted
his weight just
before you
caught his leg.
The water
principle
teaches that, if
a wave hits you
and you are
steadfast, it
will go around
you, over you,
or under you. If
you are movable,
it will push
you. Water fills
a container of
any shape
without leaving
spaces. It is
diligent enough
to create the
Grand Canyon,
yet versatile
enough to fill
the smallest
crevice.
Using the water
principle, you
meet an attacker
by encompassing
him and
replacing him.
You move into
any opening you
can find -high,
low, grabbing a
leg, grabbing an
arm, etc.
It does not
matter which
throwing
technique you
use as long as
you use the
three principles
to catch your
opponents
momentum as it
comes up past
his hip. As you
drive his power
backward past
his hip, he has
to go down
because you are
moving his
center of
gravity away
from the line
extending upward
from his
supporting heel.
As soon as you
break his
balance, you can
throw with just
a push.
Throwing On
Specific Kicks
No matter where
you stand
relative to your
opponent, you
have four basic
throwing
options:
forward-leg
sweep, rear-leg
sweep,
thigh-to-thigh
sweep, and
back-off hook.
Although hapkido
teaches certain
throws
specifically for
certain
situations and
some throws work
better for
certain kicks,
all four can
work against any
kick.
When your
opponent's leg
starts to move,
it signals the
perfect time to
throw. If he
finishes his
kick and you are
still not in
position, you
may be able to
muscle him into
the throw, but
you cannot do it
as easily
because you do
not have his
momentum to help
you.
Hook your
opponent's
supporting leg
with either of
your legs so he
cannot hop to
regain his
balance, then
you can grab his
kicking leg
underneath or
over the top.
You can move to
the inside or
outside of your
opponent's body
and the inside
or the outside
of the leg. His
stance
determines
whether you move
to the inside or
the outside of
his body: If
your right foot
and his left
foot are
forward, you
will end up on
the inside of
his rear-leg
kick.
When he tries to
kick, his hip
pivots around
his supporting
leg and leaves a
gap the width of
his hip radius.
Your lead foot
should be under
this radius.
Once you get
into that
position, grab
over the top or
his leg to
prevent him from
kick you in the
face when he
falls. By
cross-stepping
behind your lead
foot, you pull
his leg around
your body and
sweep with your
lead foot.
From the outside
of his body, it
works similarly.
Start with your
left foot
forward. Step to
the outside of
his supporting
foot, then
simultaneously
block his leg on
the top with
your left
forearm and hook
under his knee
with your right
elbow. Your left
hand then grabs
his wrist to
avoid getting
hit during the
throw. All you
have to do is
reverse your
opponent's
momentum. If he
tries to put his
foot down, you
might lose
control of the
leg. To avoid
this, hook your
elbow under his
knee. If your
arm is under his
leg, you should
do a reverse
throw because
when you move,
it starts to
lift and create
power. You the
sweep his
supporting leg
when his hip
pivots past it.
When you hook
the supporting
leg, always
place the back
of your knee
against the back
of your
opponent's knee.
When you use the
front of his
leg, place the
back of your
thigh against
the front of his
thigh. If you
fail to do this,
you probably
cannot throw him
because you are
not close enough
to his center of
balance. If he
throws a
roundhouse and
you hook with
your heel, you
will not be in
position to
break his
balance or use
his power
against him. But
when you are
close enough to
put your thigh
against his
thigh, he cannot
take his power
back because you
and he have
become one. Then
if you decide to
continue the
shift of power
you are lower
than he is, and
his power is
higher than you
are. He goes
with you because
he has no
choice.
Sometimes you
continue to move
his power in the
direction it was
moving. Other
times, you
should move it
in the opposite
direction and do
a reverse throw.
Choose according
to your
position. If you
are on the
inside of your
opponent and his
leg comes toward
you, it is
easier to just
continue the
circle around
your body.
Because a
reverse throw
always employs
your rear leg,
you can generate
your own power.
You actually
create the
circle around
your hip, then
come up and
under his hip.
As you do that,
your body rises.
You start with
your feet apart
and hips low,
but as you come
up on one leg,
you create an
upward power
that take him
off his feet. It
becomes almost a
bumping action
with your hip
under his. The
secret involves
positioning your
lead foot and
hip under his
hip. Then, place
your center of
balance where
his is.
Polishing Your
Throws
Hapkido teaches
you to use your
opponent's
momentum to
throw him. For
safety during
training,
exercise great
restraint while
throwing, but in
real
self-defense
situation, you
can use that
momentum to slam
him to the
ground. For
example, if you
hooksweep him,
he can land on
his head and
neck, possibly
causing a
concussion.
Likewise,
instead of
letting you
opponent go
after a reverse
throw you can
jerk his face
straight to the
ground.
Efficiently
using your
opponent's
momentum
involves
grabbing his
kicking leg and
continuing his
momentum in a
circle while his
leg is still
extending. This
causes him to
come up onto his
toes instead of
staying
flat-footed.
Unless he can do
the splits, his
supporting leg
cannot stay in
position. Move
your hip
slightly past
his when you
reverse his
power. Then, he
cannot stay
there because he
has to fall. My
one leg on the
ground to push
with and that
leg is pushing
off the toes.
So when your
opponent comes
off the ground
he immediately
goes straight
down. It works
well when
somebody hits
you with a spin
kick or a back
kick -as long as
you move in past
the supporting
leg, you do not
have to worry
about the kick.
You just absorb
it and lift the
kicking leg. If
a smaller person
tries to absorb
the force of a
larger
opponent's spin
kick, it is
still no problem
as long as he in
and does not get
hit with the
lower leg.
A beginner
should always
block his
opponent's
kicking leg as
it comes in.
When learning to
throw, always
block with the
front hand. If
you keep your
hands up, a
forearm block
will usually
work well.
Sometimes you
can use a punch
block, in which
you punch under
the leg and
block with the
top of the
forearm. This
actually drives
the leg upward,
creating more
momentum.
Do not try to
inflict pain
with an ordinary
block because
your opponent's
body will
tighten and his
energy flow will
stop. In hapkido,
always block
soft and hit
hard. In
throwing, you do
not even have to
block; as his
leg comes up,
you just help
him up. If it
comes around,
get into a
position where
it will not hit
you and you can
continue the
kick's momentum.
But the only way
to get to that
level is to
learn to block
and do the throw
correctly.
If you opponent
spin-kicks more
quickly,
eventually you
can execute a
faster version
of the spinning
throw in which
his kick does
not even touch
you. Start with
your left foot
forward. As soon
as you see him
start to spin
with his right
leg, step with
your left foot
to the outside
of his
supporting leg
and step with
your right foot
past your left.
Simultaneously
come in with a
straight right
arm under his
thigh while he
is still kicking
-that is when
you drop him.
But remember
that, to succeed
with this
advanced
technique, you
have to learn
the basics of
how to enter
using the
methods
explained above.
You must train
enough to be
able to move in
at exactly the
right time.
If you have
trouble throwing
someone bigger
than you in a
self-defense
situation,
strike his groin
with your palm
as you move your
body upward. Or
thrust your knee
into his groin
as you throw
him. That will
put his energy
up in the air so
that, when you
sweep the leg,
he will be
slammed down
headfirst. When
practicing the
hook to the back
of the knee,
always try to
hold your
opponent's arm
so he will fall
sideways onto
the mat, rather
than flat on his
back. Then he
probably will
not slam his
head. When
sweeping the
front of the
thigh, your
partner will
always roll over
the same
shoulder as the
leg he kicks
with. Also,
remember never
to practice a
throw on a
unprepared or
untrained
opponent, or in
a small padded
area, where your
opponent's ankle
or hand may miss
the mat and hit
the hard floor.
Kick-Killing
Drills
Three drills can
help you improve
your throwing
skills. First is
the punch
takedown. Stand
with your right
foot forward and
have you
opponent deliver
a front, side or
roundhouse kick
with his rear
leg. When his
kick starts
place your lead
foot near his
lead foot,
strike his
diaphragm with a
right punch, and
block or grab
his kicking leg
with your left
arm. If you push
with your right
hand as he
kicks, he will
fall to the mat
because you move
his center of
gravity beyond
his supporting
leg.
When you have
mastered this
drill, you
should have
sufficient
timing to catch
a kick in
motion. Continue
your training
with the
catching-the-leg-on-top
sweep. Assume
the starting
position of the
first drill, and
as your opponent
begins to kick
into your
waiting left
arm, grab his
leg on top with
your left hand
and grab his
right biceps
with your right
hand. Press your
forearm against
his so he cannot
punch. With your
left leg,
cross-step
behind your
right to begin a
circular motion
as you pull his
leg around his
body. This
motion alone can
take him down,
but to be sure,
use your right
leg to do a
off-the-knee
sweep to his
supporting leg.
Third is the
Y-block with
underneath hook.
This drill works
well with any
stance or kick.
Begin by using
it against a
front kick. From
a hands-up
position, bring
your rear arm
forward so the
inside of the
elbows meet.
Your rear arm
should point
straight down,
and your lead
arm should bend
up in a basic
blocking
position.
Together, your
arms should be
shaped like a
"Y". Move your
lead foot
forward when
your partner
begins to kick.
Use your top arm
to block on top
of his thigh.
Your rear arm
will now easily
slide under his
leg before he
completes his
kick, leaving
you in a good
position for a
reverse throw.
Practice until
you can do it
comfortably,
then try in on
different kicks.